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DigitalRuneCcdIKSolverAllowedDeviation Property
Gets or sets the allowed distance error.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public float AllowedDeviation { get; set; }

Property Value

Type: Single
The allowed distance error. The default is 0.01.
Remarks

This solver uses an iterative algorithm. The algorithm ends early if the distance between the Target and the tip of the chain is less than AllowedDeviation.

See Also