| CcdIKSolverAllowedDeviation Property |
Gets or sets the allowed distance error.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float AllowedDeviation { get; set; }
Public Property AllowedDeviation As Single
Get
Set
public:
property float AllowedDeviation {
float get ();
void set (float value);
}
member AllowedDeviation : float32 with get, set
Property Value
Type:
SingleThe allowed distance error. The default is 0.01.
Remarks
This solver uses an iterative algorithm. The algorithm ends early if the distance between
the Target and the tip of the chain is less than
AllowedDeviation.
See Also