Click or drag to resize
DigitalRuneTerrainClipmapOrigins Property
Gets the world space origin of each clipmap level.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Vector2F[] Origins { get; }

Property Value

Type: Vector2F
The world space origin of each clipmap level.
Remarks

This array contains MaxNumberOfLevels elements. Only the first NumberOfLevels elements are used.

Unlike the origin of TerrainTiles, this origin corresponds to the texture coordinate (0, 0) (= the corner of the texture). The origin is not in the center of the first texel.

See Also