| TerrainClipmapEnableMipMap Property |
Gets or sets a value indicating whether the clipmap textures use mipmaps.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool EnableMipMap { get; set; }
Public Property EnableMipMap As Boolean
Get
Set
public:
property bool EnableMipMap {
bool get ();
void set (bool value);
}
member EnableMipMap : bool with get, set
Property Value
Type:
Boolean if the clipmap textures use mipmaps; otherwise,
. The default value is
.
See Also