 | UIScreen.InputEnabled Property |
Gets or sets a value indicating whether input is enabled for this screen.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntaxpublic bool InputEnabled { get; set; }
Public Property InputEnabled As Boolean
Get
Set
public:
property bool InputEnabled {
bool get ();
void set (bool value);
}
member InputEnabled : bool with get, set
Property Value
Type:
Booleantrue if input is enabled for this screen; otherwise,
false if the screen and all child controls ignore input.
See Also