| UIScreenToolTipDelay Property |
Gets the time which the mouse has to stand still before a tool tip pops up.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public TimeSpan ToolTipDelay { get; set; }
Public Property ToolTipDelay As TimeSpan
Get
Set
public:
property TimeSpan ToolTipDelay {
TimeSpan get ();
void set (TimeSpan value);
}
member ToolTipDelay : TimeSpan with get, set
Property Value
Type:
TimeSpanThe time which the mouse has to stand still before a tool tip pops up.
See Also