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DigitalRuneSceneNodeInvalidate Method
Invalidates this scene node and all children.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void Invalidate()
Remarks
When a scene node is invalid, its world pose needs to be recomputed when it is retrieved the next time.
See Also