SceneNode Methods |
The SceneNode type exposes the following members.
Name | Description | |
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Clone |
Creates a new SceneNode that is a clone of the current instance (incl. all
children).
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CloneCore |
Makes the instance a clone (deep copy) of the specified SceneNode.
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CreateInstanceCore |
When implemented in a derived class, creates a new instance of the
SceneNode derived class.
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Dispose(Boolean) |
Releases all resources used by the scene node and all descendant nodes.
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Dispose(Boolean, Boolean) |
Releases the unmanaged resources used by an instance of the SceneNode class
and optionally releases the managed resources.
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Invalidate |
Invalidates this scene node and all children.
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnParentChanged |
Called when Parent was changed.
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OnPoseChanged |
Raises the PoseChanged event.
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OnSceneChanged |
Raises the SceneChanged event.
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OnShapeChanged |
Raises the ShapeChanged event.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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ClearLastPose |
Clears the LastPoseWorld property of the current scene node (and its
descendants).
(Defined by SceneHelper.) | |
ClearLastScale |
Clears the LastScaleWorld property of the current scene node (and
its descendants).
(Defined by SceneHelper.) | |
Contains |
Determines whether whether a scene node contains another scene node in its subtree.
(Defined by SceneHelper.) | |
GetAncestors |
Gets the ancestors of the given scene node.
(Defined by SceneHelper.) | |
GetChildren |
Gets the children of the given scene node.
(Defined by SceneHelper.) | |
GetDescendants | Overloaded.
Gets the descendants of the given scene node using a depth-first search.
(Defined by SceneHelper.) | |
GetDescendants(Boolean) | Overloaded.
Gets the descendants of the given scene node using a depth-first or a breadth-first search.
(Defined by SceneHelper.) | |
GetLeaves |
Gets the leaves of the scene node.
(Defined by SceneHelper.) | |
GetRoot |
Gets the root node.
(Defined by SceneHelper.) | |
GetSceneNode |
Gets a scene node by name from the subtree of the specified scene node.
(Defined by SceneHelper.) | |
GetSelfAndAncestors |
Gets the scene node and its ancestors scene.
(Defined by SceneHelper.) | |
GetSubtree | Overloaded.
Gets the subtree (the given scene node and all of its descendants) using a depth-first
search.
(Defined by SceneHelper.) | |
GetSubtree(Boolean) | Overloaded.
Gets the subtree (the given scene node and all of its descendants) using a depth-first or a
breadth-first search.
(Defined by SceneHelper.) | |
GetSubtreeAabb |
Gets the AABB of the current subtree.
(Defined by SceneHelper.) | |
LookAt(Vector3F, Vector3F) | Overloaded.
Rotates the scene node so that it faces a certain direction (in world space).
(Defined by SceneHelper.) | |
LookAt(Vector3F, Vector3F, Vector3F) | Overloaded.
Moves and rotates the scene node so that it faces a certain direction (in world space).
(Defined by SceneHelper.) | |
SetInstanceAlpha |
Sets the opacity (alpha) of a scene node - see remarks.
(Defined by SceneHelper.) | |
SetLastPose |
Sets LastPoseWorld to the current
PoseWorld.
(Defined by SceneHelper.) | |
SetLastScale |
Sets LastScaleWorld to the current
ScaleWorld.
(Defined by SceneHelper.) | |
SupportsInstanceAlpha |
Determines whether the opacity of the scene node can be changed using
SetInstanceAlpha(SceneNode, Single).
(Defined by SceneHelper.) |
Name | Description | |
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IDisposableDispose |
Releases all resources used by the scene node and all descendant nodes.
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IGeometricObjectClone |
Creates a new IGeometricObject that is a clone (deep copy) of the current
instance.
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