| ChainBoneMapperRootBoneIndexB Property |
Gets or sets the bone index of the first bone of the bone chain in the second skeleton.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public int RootBoneIndexB { get; set; }
Public Property RootBoneIndexB As Integer
Get
Set
public:
property int RootBoneIndexB {
int get ();
void set (int value);
}
member RootBoneIndexB : int with get, set
Property Value
Type:
Int32The root bone index for the second skeleton.
See Also