Matrix33D Methods |
The Matrix33D type exposes the following members.
Name | Description | |
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Absolute |
Sets each matrix element to its absolute value.
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Absolute(Matrix33D) |
Returns a matrix with the absolute values of the elements of the given matrix.
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Add |
Adds two matrices.
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AreNumericallyEqual(Matrix33D, Matrix33D) |
Determines whether two matrices are equal (regarding the tolerance
EpsilonD).
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AreNumericallyEqual(Matrix33D, Matrix33D, Double) |
Determines whether two matrices are equal (regarding a specific tolerance).
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ClampToZero |
Clamps near-zero matrix elements to zero.
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ClampToZero(Double) |
Clamps near-zero matrix elements to zero.
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ClampToZero(Matrix33D) |
Returns a matrix with the matrix elements clamped to the range [min, max].
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ClampToZero(Matrix33D, Double) |
Returns a matrix with the matrix elements clamped to the range [min, max].
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CreateRotation(QuaternionD) |
Creates a rotation matrix from a unit quaternion.
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CreateRotation(Vector3D, Double) |
Creates a rotation matrix from axis and angle.
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CreateRotationX |
Creates a matrix that specifies a rotation around the x-axis.
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CreateRotationY |
Creates a matrix that specifies a rotation around the y-axis.
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CreateRotationZ |
Creates a matrix that specifies a rotation around the z-axis.
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CreateScale(Double) |
Creates a uniform scaling matrix.
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CreateScale(Vector3D) |
Creates a scaling matrix.
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CreateScale(Double, Double, Double) |
Creates a scaling matrix.
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Divide |
Divides a matrix by a scalar.
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Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
Equals(Matrix33D) |
Indicates whether the current object is equal to another object of the same type.
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GetColumn |
Gets a column as Vector3D.
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GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetRow |
Gets a row as Vector3D.
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GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Invert |
Inverts the matrix.
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Multiply(Double, Matrix33D) |
Multiplies a matrix by a scalar.
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Multiply(Matrix33D, Matrix33D) |
Multiplies two matrices.
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Multiply(Matrix33D, Vector3D) |
Multiplies a matrix with a column vector.
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MultiplyTransposed |
Multiplies the transposed of the given matrix with a column vector.
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Negate |
Negates a matrix.
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Orthogonalize |
Re-orthogonalizes this instance.
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SetColumn |
Sets a column from a Vector3D.
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SetRow |
Sets a row from a Vector3D.
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Subtract |
Subtracts two matrices.
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ToArray1D |
Converts this matrix to an array of double values.
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ToArray2D |
Converts this Matrix33D to a 2-dimensional double array.
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ToArrayJagged |
Converts this Matrix33D to a jagged double array.
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ToList |
Converts this matrix to a list of double values.
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ToMatrix33F | ||
ToMatrixD | ||
ToString |
Returns the string representation of this matrix.
(Overrides ValueTypeToString.) | |
ToString(IFormatProvider) |
Returns the string representation of this matrix using the specified culture-specific format
information.
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Transpose |
Transposes this matrix.
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TryInvert |
Inverts the matrix if it is invertible.
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