PlaneSphereAlgorithm Class |
Namespace: DigitalRune.Geometry.Collisions.Algorithms
The PlaneSphereAlgorithm type exposes the following members.
Name | Description | |
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PlaneSphereAlgorithm |
Initializes a new instance of the PlaneSphereAlgorithm class.
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Name | Description | |
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ComputeCollision |
Computes the collision. - This method should only be used by
CollisionAlgorithm instances!
(Overrides CollisionAlgorithmComputeCollision(ContactSet, CollisionQueryType).) | |
Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetClosestPoints |
Gets the closest points of two collision objects.
(Inherited from CollisionAlgorithm.) | |
GetContacts |
Gets the contact information of two possibly touching collision objects.
(Inherited from CollisionAlgorithm.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetTimeOfImpact |
Gets the time of impact between two moving objects.
(Overrides CollisionAlgorithmGetTimeOfImpact(CollisionObject, Pose, CollisionObject, Pose, Single).) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
HaveContact |
Determines whether two collision objects are in contact.
(Inherited from CollisionAlgorithm.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
UpdateClosestPoints |
Performs a collision query to update the closest-point information in the contact set.
(Inherited from CollisionAlgorithm.) | |
UpdateContacts |
Performs a collision query to update the contact information in the contact set.
(Inherited from CollisionAlgorithm.) |
Name | Description | |
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CollisionDetection |
Gets the collision detection service.
(Inherited from CollisionAlgorithm.) |