| ContactNormal Property |
Gets or sets the normalized contact normal (pointing from object A to object B; in world space).
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public Vector3F Normal { get; set; }
Public Property Normal As Vector3F
Get
Set
public:
property Vector3F Normal {
Vector3F get ();
void set (Vector3F value);
}
member Normal : Vector3F with get, set
Property Value
Type:
Vector3F
The normalized contact normal (pointing from object A to object B; in world space).
This vector must be normalized (the length must be
1).
Remarks
This vector shows the direction into which object B has to move to move away from object A.
This value is stored as a normalized vector.
See Also