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DigitalRuneContactSwapped Property
Gets a copy of the contact where the collision objects are swapped.

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public Contact Swapped { get; }

Property Value

Type: Contact
Remarks
The local contact position and the shape features on A and B are swapped; the normal vector is inverted.
See Also