| ContactPosition Property |
Gets or sets the contact position (in world space).
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public Vector3F Position { get; set; }
Public Property Position As Vector3F
Get
Set
public:
property Vector3F Position {
Vector3F get ();
void set (Vector3F value);
}
member Position : Vector3F with get, set
Property Value
Type:
Vector3FThe contact position (in world space).
Remarks
This position is halfway between PositionAWorld and
PositionBWorld.
For a touching contact this point is the exact position where the two objects touch. For
penetrating contacts this position is a midpoint halfway along the penetration depth. For
separated contacts this position is halfway between the two objects.
See Also