| ParticleSystemName Property |
Gets the name of this particle system.
Namespace: DigitalRune.ParticlesAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax [ContentSerializerAttribute(Optional = true)]
public string Name { get; set; }
<ContentSerializerAttribute(Optional := true)>
Public Property Name As String
Get
Set
public:
[ContentSerializerAttribute(Optional = true)]
virtual property String^ Name {
String^ get () sealed;
void set (String^ value) sealed;
}
[<ContentSerializerAttribute(Optional = true)>]
abstract Name : string with get, set
[<ContentSerializerAttribute(Optional = true)>]
override Name : string with get, set
Property Value
Type:
String
The name of the particle system. The default value is
.
Implements
INamedObjectNameExceptions Exception | Condition |
---|
InvalidOperationException |
Cannot change the name because the particle system has already been added to a particle
system service or another particle system.
|
See Also