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DigitalRuneParticleSystemPose Property
Gets or sets the pose (position and orientation) of the particle system relative to the Parent or the world.

Namespace: DigitalRune.Particles
Assembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
[ContentSerializerAttribute(Optional = true)]
public Pose Pose { get; set; }

Property Value

Type: Pose
The pose (position and orientation) relative to the Parent.

Implements

IGeometricObjectPose
Remarks

This property specifies the positions and orientation of the particle system, relative to the Parent particle system. If Parent is , the pose describes where the particle system is placed in world space.

Changing this property raises the PoseChanged event.

See Also