| ParticleSystemEnabled Property |
Gets or sets a value indicating whether this
ParticleSystem is enabled.
Namespace: DigitalRune.ParticlesAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax [ContentSerializerAttribute(Optional = true)]
public bool Enabled { get; set; }
<ContentSerializerAttribute(Optional := true)>
Public Property Enabled As Boolean
Get
Set
public:
[ContentSerializerAttribute(Optional = true)]
property bool Enabled {
bool get ();
void set (bool value);
}
[<ContentSerializerAttribute(Optional = true)>]
member Enabled : bool with get, set
Property Value
Type:
Boolean if enabled; otherwise,
. The default value is
.
Remarks
If
Enabled is
the particle system is paused and does
not change its state when
Update(TimeSpan) is called.
See Also