| ContactConstraintIConstraintAngularConstraintImpulse Property |
Gets or sets the angular constraint impulse that was applied.
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax Vector3F IConstraint.AngularConstraintImpulse { get; }
Private ReadOnly Property AngularConstraintImpulse As Vector3F
Implements IConstraint.AngularConstraintImpulse
Get
private:
virtual property Vector3F AngularConstraintImpulse {
Vector3F get () sealed = IConstraint::AngularConstraintImpulse::get;
}
private abstract AngularConstraintImpulse : Vector3F with get
private override AngularConstraintImpulse : Vector3F with get
Property Value
Type:
Vector3FThe angular constraint impulse in world space.
Implements
IConstraintAngularConstraintImpulseRemarks
This impulse was applied at the center of mass of BodyB. An
equivalent negative impulse was applied at the center of mass of
BodyA.
The constraint might also have applied a linear constraint impulse, see
LinearConstraintImpulse.
See Also