![]() | GameEventMetadataT Class |
Namespace: DigitalRune.Game
public class GameEventMetadata<T> : IGameEventMetadata, INamedObject, IGameEventFactory where T : EventArgs
The GameEventMetadataT type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Category |
Gets or sets the category.
|
![]() | DefaultEventArgs |
Gets or sets the default event arguments.
|
![]() | Description |
Gets or sets the description.
|
![]() | Id |
Gets the unique ID.
|
![]() | Name |
Gets the name.
|
Name | Description | |
---|---|---|
![]() ![]() | IGameEventMetadataDefaultEventArgs |
Gets the default event arguments.
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