| GameEventMetadataTId Property |
Gets the unique ID.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax Public ReadOnly Property Id As Integer
Get
public:
virtual property int Id {
int get () sealed;
}
abstract Id : int with get
override Id : int with get
Property Value
Type:
Int32The unique ID.
Implements
IGameEventMetadataIdSee Also