| GameEventMetadataTIGameEventMetadataDefaultEventArgs Property |
Gets the default event arguments.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax EventArgs IGameEventMetadata.DefaultEventArgs { get; }
Private ReadOnly Property DefaultEventArgs As EventArgs
Implements IGameEventMetadata.DefaultEventArgs
Get
private:
virtual property EventArgs^ DefaultEventArgs {
EventArgs^ get () sealed = IGameEventMetadata::DefaultEventArgs::get;
}
private abstract DefaultEventArgs : EventArgs with get
private override DefaultEventArgs : EventArgs with get
Property Value
Type:
EventArgsThe default event arguments.
Implements
IGameEventMetadataDefaultEventArgsRemarks
If the event is raised without user-defined event arguments, the default arguments are
passed to the event handlers.
See Also