| GameEventMetadataTName Property |
Gets the name.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public string Name { get; }
Public ReadOnly Property Name As String
Get
public:
virtual property String^ Name {
String^ get () sealed;
}
abstract Name : string with get
override Name : string with get
Property Value
Type:
StringThe name of the object.
Implements
INamedObjectNameSee Also