| InputContextMousePositionDelta Property |
Gets or sets the mouse position change since the last frame in local coordinates (after the
RenderTransform was undone).
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Vector2F MousePositionDelta { get; set; }
Public Property MousePositionDelta As Vector2F
Get
Set
public:
property Vector2F MousePositionDelta {
Vector2F get ();
void set (Vector2F value);
}
member MousePositionDelta : Vector2F with get, set
Property Value
Type:
Vector2F
The mouse position change since the last frame in local coordinates (after the
RenderTransform was undone).
See Also