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DigitalRuneInputContextIsMouseOver Property
Gets or sets a value indicating whether the mouse is over the current control.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public bool IsMouseOver { get; set; }

Property Value

Type: Boolean
if the mouse is over the current control; otherwise, .
Remarks
If this flag is , the HitTest(UIControl, Vector2F) for the current control should still be made. But parent controls can set this flag to if they do not want the current control to handle mouse-over related actions or if they apply a clipping to the position of the child and the mouse is in the clipped area.
See Also