| InputContextIsMouseOver Property |
Gets or sets a value indicating whether the mouse is over the current control.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public bool IsMouseOver { get; set; }
Public Property IsMouseOver As Boolean
Get
Set
public:
property bool IsMouseOver {
bool get ();
void set (bool value);
}
member IsMouseOver : bool with get, set
Property Value
Type:
Boolean if the mouse is over the current control; otherwise,
.
Remarks
If this flag is
, the
HitTest(UIControl, Vector2F) for the current
control should still be made. But parent controls can set this flag to
if they do not want the current control to handle mouse-over related
actions or if they apply a clipping to the position of the child and the mouse is in the
clipped area.
See Also