  | InputContextIsMouseOver Property  | 
            Gets or sets a value indicating whether the mouse is over the current control.
            
 
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntaxpublic bool IsMouseOver { get; set; }Public Property IsMouseOver As Boolean
	Get
	Set
public:
property bool IsMouseOver {
	bool get ();
	void set (bool value);
}member IsMouseOver : bool with get, set
Property Value
Type: 
Boolean if the mouse is over the current control; otherwise, 
            
.
            
Remarks
            If this flag is 
, the 
HitTest(UIControl, Vector2F) for the current
            control should still be made. But parent controls can set this flag to 
            
 if they do not want the current control to handle mouse-over related
            actions or if they apply a clipping to the position of the child and the mouse is in the
            clipped area.
            
See Also