| InputContextMousePosition Property |
Gets or sets the mouse position in local coordinates (after the
RenderTransform was undone).
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Vector2F MousePosition { get; set; }
Public Property MousePosition As Vector2F
Get
Set
public:
property Vector2F MousePosition {
Vector2F get ();
void set (Vector2F value);
}
member MousePosition : Vector2F with get, set
Property Value
Type:
Vector2F
The mouse position in local coordinates (after the
RenderTransform
was undone).
See Also