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DigitalRuneInputContextMousePosition Property
Gets or sets the mouse position in local coordinates (after the RenderTransform was undone).

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public Vector2F MousePosition { get; set; }

Property Value

Type: Vector2F
The mouse position in local coordinates (after the RenderTransform was undone).
See Also