| InputContextAllowedPlayer Property |
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public LogicalPlayerIndex AllowedPlayer { get; set; }
Public Property AllowedPlayer As LogicalPlayerIndex
Get
Set
public:
property LogicalPlayerIndex AllowedPlayer {
LogicalPlayerIndex get ();
void set (LogicalPlayerIndex value);
}
member AllowedPlayer : LogicalPlayerIndex with get, set
Property Value
Type:
LogicalPlayerIndex
The
LogicalPlayerIndex of the player from which input is accepted.
See Also