| SkeletonPoseIAnimatablePropertyHasBaseValue Property |
Gets a value indicating whether this property has a base value.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax bool IAnimatableProperty.HasBaseValue { get; }
Private ReadOnly Property HasBaseValue As Boolean
Implements IAnimatableProperty.HasBaseValue
Get
private:
virtual property bool HasBaseValue {
bool get () sealed = IAnimatableProperty::HasBaseValue::get;
}
private abstract HasBaseValue : bool with get
private override HasBaseValue : bool with get
Property Value
Type:
Boolean if this property has a base value; otherwise,
.
Implements
IAnimatablePropertyHasBaseValueSee Also