![]() | SkeletonPose Properties |
The SkeletonPose type exposes the following members.
Name | Description | |
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![]() | Name |
Gets or sets the name of the skeleton pose.
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![]() | Skeleton |
Gets the skeleton.
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![]() | SkinningMatrices |
Gets the skinning matrices.
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![]() | SkinningMatricesXna |
Gets the skinning matrices. (Only available in the XNA-compatible build.)
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Name | Description | |
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![]() ![]() | IAnimatablePropertyAnimationValue |
Gets the animation value.
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![]() ![]() | IAnimatablePropertySkeletonPoseAnimationValue |
Gets or sets the animation value.
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![]() ![]() | IAnimatablePropertyBaseValue |
Gets the base value.
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![]() ![]() | IAnimatablePropertySkeletonPoseBaseValue |
Gets the base value.
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![]() ![]() | IAnimatablePropertyHasBaseValue |
Gets a value indicating whether this property has a base value.
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![]() ![]() | IAnimatablePropertyIsAnimated |
Gets or sets a value indicating whether this property is animated by the animation system.
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