WaterNodeWaves Property |
Namespace: DigitalRune.Graphics.SceneGraph
The class WaterWaves is used to define a displacement map and a normal map which are applied to the water surface. The displacement map is used to move vertices, therefore the water Volume must have a tessellated surface. See also Volume.
Important: ExtraHeight
When a displacement mapping is used, the property ExtraHeight must be set to a
value which is larger than the max wave displacement. See ExtraHeight for
more details.