| SkeletonGetChild Method |
Gets the bone index of a child bone of a given bone.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public int GetChild(
int boneIndex,
int childIndex
)
Public Function GetChild (
boneIndex As Integer,
childIndex As Integer
) As Integer
public:
int GetChild(
int boneIndex,
int childIndex
)
member GetChild :
boneIndex : int *
childIndex : int -> int
Parameters
- boneIndex
- Type: SystemInt32
The bone index. - childIndex
- Type: SystemInt32
The child index. 0 is the first child bone, 1 is the second child bone, and so on.
Return Value
Type:
Int32
The bone index of the child bone.
Exceptions See Also