| SkeletonGetNumberOfChildren Method |
Gets the number of child bones of a given bone.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public int GetNumberOfChildren(
int boneIndex
)
Public Function GetNumberOfChildren (
boneIndex As Integer
) As Integer
public:
int GetNumberOfChildren(
int boneIndex
)
member GetNumberOfChildren :
boneIndex : int -> int
Parameters
- boneIndex
- Type: SystemInt32
The bone index.
Return Value
Type:
Int32
The number of child bones that are attached to this bone. (Only direct child bones - not
children of children.)
Exceptions See Also