| SkeletonGetName Method |
Gets the name of a given bone.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public string GetName(
int boneIndex
)
Public Function GetName (
boneIndex As Integer
) As String
public:
String^ GetName(
int boneIndex
)
member GetName :
boneIndex : int -> string
Parameters
- boneIndex
- Type: SystemInt32
The index of the bone.
Return Value
Type:
String
The name of the bone, or
if the bone is unnamed.
See Also