InputSettings Class |
Namespace: DigitalRune.Game.Input
The InputSettings type exposes the following members.
Name | Description | |
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InputSettings |
Initializes a new instance of the InputSettings class.
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Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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DoubleClickSize |
Gets or sets the dimensions, in pixels, of the area within which the
user must click twice for the operating system to consider the two
clicks a double-click.
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DoubleClickTime |
Gets or sets the double click time interval which defines the time that is allowed between
two clicks to still count as a double click.
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GamePadDeadZone |
Gets or sets the type of gamepad dead zone processing that is used for analog sticks
of the gamepads. (Not available in Silverlight.)
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MouseCenter |
Gets or sets the mouse center for the mouse centering.
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RepetitionDelay |
Gets or sets the repetition start delay for virtual key or button presses.
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RepetitionInterval |
Gets or sets the repetition interval for virtual key or button presses.
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ThumbstickThreshold |
Gets or sets the thumbstick threshold for detecting thumbstick button presses.
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TriggerThreshold |
Gets or sets the trigger threshold for detecting button presses.
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