 | InputSettings.MouseCenter Property |
Gets or sets the mouse center for the mouse centering.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntaxpublic Vector2F MouseCenter { get; set; }
Public Property MouseCenter As Vector2F
Get
Set
public:
property Vector2F MouseCenter {
Vector2F get ();
void set (Vector2F value);
}
member MouseCenter : Vector2F with get, set
Property Value
Type:
Vector2FThe mouse center in pixels. The default values (300, 300).
Remarks
If
EnableMouseCentering is
true, the input
service will reset the mouse position to
MouseCenter in each frame. This is
necessary, for example, for first-person shooters that need only relative mouse input.
See Also