| InputSettingsTriggerThreshold Property |
Gets or sets the trigger threshold for detecting button presses.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public float TriggerThreshold { get; set; }
Public Property TriggerThreshold As Single
Get
Set
public:
property float TriggerThreshold {
float get ();
void set (float value);
}
member TriggerThreshold : float32 with get, set
Property Value
Type:
Single
The trigger threshold value in the range [0, 1]. A trigger counts as "down" if its value
exceeds the threshold value. The default value is 0.2.
See Also