| WheelTouchedBody Property |
Gets the touched body (= the ground object).
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public RigidBody TouchedBody { get; }
Public ReadOnly Property TouchedBody As RigidBody
Get
public:
property RigidBody^ TouchedBody {
RigidBody^ get ();
}
member TouchedBody : RigidBody with get
Property Value
Type:
RigidBody
The touched body or
if
HasGroundContact is
.
See Also