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DigitalRuneWheelFriction Property
Gets or sets the friction.

Namespace: DigitalRune.Physics.Specialized
Assembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax
public float Friction { get; set; }

Property Value

Type: Single
The friction.
Remarks
This friction constant determines how easily this wheel starts sliding. Front and rear wheels can use different friction values to create "understeering" and "oversteering" behaviors.
See Also