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DigitalRuneWheelBrakeForce Property
Gets or sets the brake force.

Namespace: DigitalRune.Physics.Specialized
Assembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax
public float BrakeForce { get; set; }

Property Value

Type: Single
The brake force. (Must be positive.)
Remarks
A value greater than 0 makes the car slow down.
See Also