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DigitalRuneWheelMinSuspensionLength Property
Gets or sets the minimal suspension length.

Namespace: DigitalRune.Physics.Specialized
Assembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax
public float MinSuspensionLength { get; set; }

Property Value

Type: Single
The minimal suspension length. This can be any positive or negative value. If it is set to a large negative value, the minimal suspension length limit is effectively disabled. The default value is -infinity, which means the min suspension limit is disabled.
Remarks

When a force (e.g. ground impact) pushes the wheel upwards, the suspension will dynamically compress. The suspension can be compressed up to this limit. This limit is a hard limit that stops the wheel from penetrating (moving into) the chassis body.

See Also