| SkeletonPoseTraitsInvert Method |
Gets the inverse of an animation value.
Namespace: DigitalRune.Animation.TraitsAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public void Invert(
ref SkeletonPose value,
ref SkeletonPose inverse
)
Public Sub Invert (
ByRef value As SkeletonPose,
ByRef inverse As SkeletonPose
)
public:
virtual void Invert(
SkeletonPose^% value,
SkeletonPose^% inverse
) sealed
abstract Invert :
value : SkeletonPose byref *
inverse : SkeletonPose byref -> unit
override Invert :
value : SkeletonPose byref *
inverse : SkeletonPose byref -> unit
Parameters
- value
- Type: DigitalRune.Animation.CharacterSkeletonPose
In: The animation value. - inverse
- Type: DigitalRune.Animation.CharacterSkeletonPose
Out: The inverse of value.
Implements
IAnimationValueTraitsTInvert(T, T)Exceptions See Also