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DigitalRuneSkeletonPoseTraitsMultiply Method
Multiplies an animation value by a given factor.

Namespace: DigitalRune.Animation.Traits
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public void Multiply(
	ref SkeletonPose value,
	int factor,
	ref SkeletonPose result
)

Parameters

value
Type: DigitalRune.Animation.CharacterSkeletonPose
In: The value.
factor
Type: SystemInt32
The factor.
result
Type: DigitalRune.Animation.CharacterSkeletonPose
Out: The product of value and factor.

Implements

IAnimationValueTraitsTMultiply(T, Int32, T)
Exceptions
ExceptionCondition
NotSupportedExceptionSkeletonPoses cannot be multiplied.
See Also