| SkeletonPoseTraitsCopy Method |
Copies the specified animation value.
Namespace: DigitalRune.Animation.TraitsAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public void Copy(
ref SkeletonPose source,
ref SkeletonPose target
)
Public Sub Copy (
ByRef source As SkeletonPose,
ByRef target As SkeletonPose
)
public:
virtual void Copy(
SkeletonPose^% source,
SkeletonPose^% target
) sealed
abstract Copy :
source : SkeletonPose byref *
target : SkeletonPose byref -> unit
override Copy :
source : SkeletonPose byref *
target : SkeletonPose byref -> unit
Parameters
- source
- Type: DigitalRune.Animation.CharacterSkeletonPose
In: The source value. - target
- Type: DigitalRune.Animation.CharacterSkeletonPose
Out: The target value.
Implements
IAnimationValueTraitsTCopy(T, T)Exceptions See Also