| VariableStepTimerTime Property |
Gets the game time.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public TimeSpan Time { get; }
Public ReadOnly Property Time As TimeSpan
Get
public:
virtual property TimeSpan Time {
TimeSpan get () sealed;
}
abstract Time : TimeSpan with get
override Time : TimeSpan with get
Property Value
Type:
TimeSpanThe game time.
Implements
IGameTimerTimeSee Also