Click or drag to resize
DigitalRuneVariableStepTimer Properties

The VariableStepTimer type exposes the following members.

Properties
  NameDescription
Public propertyAccumulatedTime
Gets the accumulated time.
Public propertyClock
Gets or sets the clock.
Public propertyDeltaTime
Gets the elapsed game time since the last time step.
Public propertyFrameCount
Gets the number of frames since the start of the timer (= the number of TimeChanged events).
Public propertyIdleTime
Gets the idle time.
Public propertyIsRunning
Gets a value indicating whether the timer is running.
Public propertyLostTime
Gets the amount of time dropped in the current time step.
Public propertyMaxDeltaTime
Gets or sets the maximal amount of time for a time step.
Public propertyMinDeltaTime
Gets or sets the minimal size of a time step.
Public propertySpeed
Gets or sets the speed ratio at which the game time progresses.
Public propertyTime
Gets the game time.
Top
See Also