| DistanceLimit Class |
Namespace: DigitalRune.Physics.Constraints
The DistanceLimit type exposes the following members.
| Name | Description | |
|---|---|---|
| DistanceLimit | Initializes a new instance of the DistanceLimit class |
| Name | Description | |
|---|---|---|
| ApplyImpulse |
Called by the simulation to apply an impulse that satisfies the constraint.
(Inherited from Constraint.) | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnAddToSimulation |
Called when this constraint is added to a simulation.
(Inherited from Constraint.) | |
| OnApplyImpulse |
Called when the constraint impulse should be applied.
(Overrides ConstraintOnApplyImpulse.) | |
| OnChanged |
Called when properties of this constraint were changed.
(Overrides ConstraintOnChanged.) | |
| OnRemoveFromSimulation |
Called when this constraint is removed from a simulation.
(Inherited from Constraint.) | |
| OnSetup |
Called when constraint should be set-up for a new time step.
(Overrides ConstraintOnSetup.) | |
| Setup |
Called by the simulation to prepare this constraint for constraint solving for a new time
step.
(Inherited from Constraint.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| AnchorPositionALocal | ||
| AnchorPositionBLocal | ||
| AngularConstraintImpulse |
Gets or sets the angular constraint impulse that was applied.
(Overrides ConstraintAngularConstraintImpulse.) | |
| BodyA |
Gets or sets the first body.
(Inherited from Constraint.) | |
| BodyB |
Gets or sets the second body.
(Inherited from Constraint.) | |
| CollisionEnabled | (Inherited from Constraint.) | |
| Enabled |
Gets or sets a value indicating whether this constraint is enabled.
(Inherited from Constraint.) | |
| ErrorReduction |
Gets or sets the error reduction parameter.
| |
| LinearConstraintImpulse |
Gets or sets the linear constraint impulse that was applied.
(Overrides ConstraintLinearConstraintImpulse.) | |
| MaxDistance |
Gets or sets the maximal allowed distance between the constraint anchor points.
| |
| MaxForce |
Gets or sets the maximal force that is applied by this constraint.
| |
| MinDistance |
Gets or sets the minimal allowed distance between the constraint anchor points.
| |
| Simulation |
Gets the simulation to which this constraint belongs.
(Inherited from Constraint.) | |
| Softness |
Gets or sets the softness.
|