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DigitalRuneHingeJoint Class
Defines a hinge joint that only allows the constraint bodies to rotate about the hinge axis.
Inheritance Hierarchy

Namespace: DigitalRune.Physics.Constraints
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public class HingeJoint : Constraint

The HingeJoint type exposes the following members.

Constructors
  NameDescription
Public methodHingeJoint
Initializes a new instance of the HingeJoint class.
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Methods
  NameDescription
Public methodApplyImpulse
Called by the simulation to apply an impulse that satisfies the constraint.
(Inherited from Constraint.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnAddToSimulation
Called when this constraint is added to a simulation.
(Overrides ConstraintOnAddToSimulation.)
Protected methodOnApplyImpulse
Called when the constraint impulse should be applied.
(Overrides ConstraintOnApplyImpulse.)
Protected methodOnChanged
Called when properties of this constraint were changed.
(Overrides ConstraintOnChanged.)
Protected methodOnRemoveFromSimulation
Called when this constraint is removed from a simulation.
(Overrides ConstraintOnRemoveFromSimulation.)
Protected methodOnSetup
Called when constraint should be set-up for a new time step.
(Overrides ConstraintOnSetup.)
Public methodSetup
Called by the simulation to prepare this constraint for constraint solving for a new time step.
(Inherited from Constraint.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyAnchorPoseALocal
Gets or sets the constraint anchor pose on BodyA in local space of BodyA.
Public propertyAnchorPoseBLocal
Gets or sets the constraint anchor pose on BodyB in local space of BodyB.
Public propertyAngularConstraintImpulse
Gets or sets the angular constraint impulse that was applied.
(Overrides ConstraintAngularConstraintImpulse.)
Public propertyBodyA
Gets or sets the first body.
(Inherited from Constraint.)
Public propertyBodyB
Gets or sets the second body.
(Inherited from Constraint.)
Public propertyCollisionEnabled
Gets or sets a value indicating whether collisions between BodyA and BodyB are disabled.
(Inherited from Constraint.)
Public propertyEnabled
Gets or sets a value indicating whether this constraint is enabled.
(Inherited from Constraint.)
Public propertyErrorReduction
Gets or sets the error reduction parameter.
Public propertyLinearConstraintImpulse
Gets or sets the linear constraint impulse that was applied.
(Overrides ConstraintLinearConstraintImpulse.)
Public propertyMaxForce
Gets or sets the maximal force that is applied by this constraint.
Public propertyMaximum
Gets or sets the maximum rotation limit about the hinge axis in radians.
Public propertyMinimum
Gets or sets the minimum rotation limit about the hinge axis in radians.
Public propertyRelativeAngularVelocity
Gets the relative angular velocity about the hinge axis.
Public propertyRelativePosition
Gets the relative rotation angle about the hinge axis.
Public propertyRestitution
Gets or sets the coefficient of restitution for hinge limits.
Public propertySimulation
Gets the simulation to which this constraint belongs.
(Inherited from Constraint.)
Public propertySoftness
Gets or sets the softness.
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Remarks

This joint is known as hinge joint or revolute joint. It only allows rotations around the hinge axis. Per convention the hinge axis is the x-axis of the constraint anchors.

This joint can be used to model a hinge that connects a door to a wall. Minimum and Maximum can be used to define the allowed movement angle for the door. Another use of the joint is to connect a rotating wheel to a body (e.g. a car).

See also http://en.wikipedia.org/wiki/Revolute_joint.

See Also