![]() | HingeJoint Class |
Namespace: DigitalRune.Physics.Constraints
The HingeJoint type exposes the following members.
Name | Description | |
---|---|---|
![]() | HingeJoint |
Initializes a new instance of the HingeJoint class.
|
Name | Description | |
---|---|---|
![]() | ApplyImpulse |
Called by the simulation to apply an impulse that satisfies the constraint.
(Inherited from Constraint.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnAddToSimulation |
Called when this constraint is added to a simulation.
(Overrides ConstraintOnAddToSimulation.) |
![]() | OnApplyImpulse |
Called when the constraint impulse should be applied.
(Overrides ConstraintOnApplyImpulse.) |
![]() | OnChanged |
Called when properties of this constraint were changed.
(Overrides ConstraintOnChanged.) |
![]() | OnRemoveFromSimulation |
Called when this constraint is removed from a simulation.
(Overrides ConstraintOnRemoveFromSimulation.) |
![]() | OnSetup |
Called when constraint should be set-up for a new time step.
(Overrides ConstraintOnSetup.) |
![]() | Setup |
Called by the simulation to prepare this constraint for constraint solving for a new time
step.
(Inherited from Constraint.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | AnchorPoseALocal | |
![]() | AnchorPoseBLocal | |
![]() | AngularConstraintImpulse |
Gets or sets the angular constraint impulse that was applied.
(Overrides ConstraintAngularConstraintImpulse.) |
![]() | BodyA |
Gets or sets the first body.
(Inherited from Constraint.) |
![]() | BodyB |
Gets or sets the second body.
(Inherited from Constraint.) |
![]() | CollisionEnabled | (Inherited from Constraint.) |
![]() | Enabled |
Gets or sets a value indicating whether this constraint is enabled.
(Inherited from Constraint.) |
![]() | ErrorReduction |
Gets or sets the error reduction parameter.
|
![]() | LinearConstraintImpulse |
Gets or sets the linear constraint impulse that was applied.
(Overrides ConstraintLinearConstraintImpulse.) |
![]() | MaxForce |
Gets or sets the maximal force that is applied by this constraint.
|
![]() | Maximum |
Gets or sets the maximum rotation limit about the hinge axis in radians.
|
![]() | Minimum |
Gets or sets the minimum rotation limit about the hinge axis in radians.
|
![]() | RelativeAngularVelocity |
Gets the relative angular velocity about the hinge axis.
|
![]() | RelativePosition |
Gets the relative rotation angle about the hinge axis.
|
![]() | Restitution |
Gets or sets the coefficient of restitution for hinge limits.
|
![]() | Simulation |
Gets the simulation to which this constraint belongs.
(Inherited from Constraint.) |
![]() | Softness |
Gets or sets the softness.
|
This joint is known as hinge joint or revolute joint. It only allows rotations around the hinge axis. Per convention the hinge axis is the x-axis of the constraint anchors.
This joint can be used to model a hinge that connects a door to a wall. Minimum and Maximum can be used to define the allowed movement angle for the door. Another use of the joint is to connect a rotating wheel to a body (e.g. a car).