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DigitalRuneFillBehavior Enumeration
Defines the behavior of an animation when its duration is exceeded.

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public enum FillBehavior
Members
  Member nameValueDescription
Hold0 When the animation reaches the end of its duration it holds its last animation value until it is stopped or reset. (In some animation systems this behavior is also called 'Freeze'.)
Stop1 The animation is stopped when it reaches the end of its duration. (In some animation systems this behavior is called 'Remove'.)
See Also