| InputManagerUpdate Method |
Updates the input states. This method must be called once per frame.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax public void Update(
TimeSpan deltaTime
)
Public Sub Update (
deltaTime As TimeSpan
)
public:
void Update(
TimeSpan deltaTime
)
member Update :
deltaTime : TimeSpan -> unit
Parameters
- deltaTime
- Type: SystemTimeSpan
The elapsed time since the last update.
See Also