 | InputManager.SetAllHandled Method |
Sets all "IsHandled" flags to the given value.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntaxpublic void SetAllHandled(
bool value
)
Public Sub SetAllHandled (
value As Boolean
)
public:
virtual void SetAllHandled(
bool value
) sealed
abstract SetAllHandled :
value : bool -> unit
override SetAllHandled :
value : bool -> unit
Parameters
- value
- Type: System.Boolean
The value for the flags.
Implements
IInputService.SetAllHandled(Boolean)
See Also