| GameTimerEventArgsIdleTime Property |
Gets the idle time.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public TimeSpan IdleTime { get; set; }
Public Property IdleTime As TimeSpan
Get
Set
public:
property TimeSpan IdleTime {
TimeSpan get ();
void set (TimeSpan value);
}
member IdleTime : TimeSpan with get, set
Property Value
Type:
TimeSpanThe idle time.
Remarks See Also