| GameTimerEventArgsTime Property |
Gets the game time.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public TimeSpan Time { get; set; }
Public Property Time As TimeSpan
Get
Set
public:
property TimeSpan Time {
TimeSpan get ();
void set (TimeSpan value);
}
member Time : TimeSpan with get, set
Property Value
Type:
TimeSpanThe game time.
See Also